![]() But those spaces go a long way in pushing this settlement into seeming like something that could feasibly work in real life, player convenience be damned. At first, it's a little frustrating trying to make your way around it and track down the services you need-there's a lot of seemingly unimportant spaces you have to traverse. ![]() After establishing your own base of operations at the White House, the first settlement you unlock is a multi-leveled community built around the rooftop of Washington's National Theatre and its surrounding buildings. Settlements, the hubs where you craft, shop, and track your progression, are believably buzzing with activity. What strikes me most about The Division 2 is how much its world feels like a thoroughly cohesive, living place. But once you get a handle on the flow of progression, it doesn't take long to get completely sucked in. It's also tough to initially get your head around the convoluted UI. Several smaller things have been added to the sequel, which translates to a barrage of mission and tutorial popups for the first few hours. It's all a bit overwhelming at first, even for someone who played a lot of The Division. As a secret sleeper agent of the Strategic Homeland Division, you've been tasked with aiding Washington's civilian militia to regain a hold on law, order, and society. ![]() Important personnel and agencies have withdrawn as the city is upturned by armed groups with malicious intent, while remaining civilians band together and struggle to survive and establish self-sufficiency. The Division 2 goes like this: Months after the events of the first Division, chaos and disorder still plague what is left of the US, especially in the nation's capital. But in both cases, my feelings about the place is the same: I really want to spend more time there. I've now spent about the same amount of time in Massive Entertainment's version of Washington DC, spending most of the first full day of The Division 2's life getting my bearings on the world and steadily plugging away at the game's campaign and side activities. I spent the better part of the day wandering the National Mall before calling it a night and moving on the next day. I've only been to Washington DC once in my life, and it was a short visit.
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